A hitzone is how much damage a body part takes, as a percentage. An attack on a 70 hitzone deals twice the damage of the same attack on a 35 hitzone.
- 45 or higher counts as a weak point. Weakspot Exploit and similar skills only work there.
- Each part has one physical value per attack type: Sever, Blunt and Ammo. Hammers use Blunt. Bows and Heavy Bowguns use Ammo. The rest use Sever.
- Each part also has a value for every element. A part can be soft to physical but resist your element.
- Some monsters change. A state such as Mud can move their weakness, and the Field Guide lists it.
Each monster page ranks parts from softest to hardest. Green bars are weak points. The Weakness Chart compares all monsters at once.